FonLi

"A Butler by any other name"

Description:

Nazzadi- FonLi

Exp:176/176
Bonus exp: 54/54
Total Exp: 55/235

Drama Left: 10/10

Items Gained: Gameboy with green cartridge


Agility: 8 (6+1 from Nazzadi) (28 exp spent for 1)
Intellect: 5
Perception: 8 (6+1 from Cheat) (-35 exp to bump from 7→8)
Presence: 6
Strength: 9 (7 base, 60 exp worth of levels)
Tenacity: 6

B.U.T.L.E.R bonus:

Agility +2 (10)
Perception +1 (9)
Strength +3 (12)
Tenacity +2 (8)

Free Skills:
Novice in English and Nazzadi
Literacy: Novice in English and Nazzadi
Regional Knowledge: Slums and Black Market of the Local area

Actions: (AVG: 7) / 2
Movement: (AVG: 8) / 15mph (37/9 ypt)
Reflex: (AVG: 7)
Vitality: 5+(AVG: 7) / 60hp

B.U.T.L.E.R. Bonus:

Actions: (AVG: 9) / 3
Movement: (AVG: 11) / 21mph (52/12 ypt)
Orgone: 5+(AVG: 5)
Reflex: (AVG: 8)
Vitality: 5+(AVG: 10) / 75hp

Drama: 10


Skills: 20 base + 6 from cheat + 9 from Drawback -2 from Assets (33 points) (33 currently spent)

Artist (Perception)- 2

Athletics (Special)- 3+1 (1 from focus point from cheat) Focus: Acrobatics) (20 exp on another dice)

Appraisal (Perception)- 2 (Cheat)

Criminal (Agility)- 3 (Cheat)

Observation (Perception)- 3 (+1 from -20 exp) / 4 total

Security (Intelligence)- 2+1 (From cheat)

Stealth (Agility)- 2+1 (1 from Cheat)

Surveillance (Intelligence)- 3

Combat Skills:

Dodge- 3+1(-20exp)

Marksmen- 3+1 (Focus -15 exp) Focus: Sniping

Fighting- 4+1 (Focus: Adaptible Form. 1 From Cheat point) / 6 total (3 base +1 from 20 exp spend)

Cheat:

-3 for +1 on perception

-3 For 6 Skill points


B.U.T.L.E.R actions:

Weapons:

Wrist Gun – Range 30/75/200, Damage +1, Shots 6, Infinite Rounds.

Nanobreaker (+2) – Punches expound vast amounts of the user’s orgone, and then is regulated by nanotech into a devastating controlled blast that follows a strike. The result is a singular application of pressure into a blue wave of inner power.

Polymer Fibers (+1) – Range of 20 ft. Target must succeed at a Challenging Strength Feat Test or be entangled.

Limit Breaker:
?

Armor 2/2
Regeneration 1
Senses: Sonar, Thermal, X-ray
Movement and Speed: Climbing (Double), Jumping (Double), Land (Normal)


Assets: 5 Skill points spent on Assets

-Acute Tactile Sense -2

-Double Jointed -1 (+2 to escaping holds, getting into tight spots)

-Efficient Immune System -1 (+2 to resisting Illness)

-Efficient Metabolism -1 (+2 to resisting Poisons, drugs)

Drawbacks: Code: +2

-I always Keep my word

-A friend of a friend is my friend and an enemy of my friend is my foe

-I will not lie

-I will avenge the death of my loved ones

Compulsive Behavior: +2

-Moderate Compulsion: character Must, at the start of each day, spend time meditating on the evolution of his personal Martial style.

Dark Secret: +3

-A secret so dark that it binds FonLi to the Bureau with no hope of escape.

Sensory Impaired: +2
-Impaired Smell & Taste (-2 to scent and taste based checks)


Equipment:

Knives x7: Composite Combat Knife +1

cs-44 “Enforcer”
Heavy Pistol
Cal: 15mm
RNG (yd): 15/25/45
DMG: +2
Shots: 2
Rounds: 15 C
-————-
Cost: 850Tn

Legal rating: P = Requires Permit to carry within NEG jurisdiction

RG-21
Rail Sniper Rifle
Cal: 9mm
RNG (yd): 105/530/1030
DMG: +3
Shots: 2
Rounds: 15
-————-
Cost: 3950Tn

Legal Rating: Ra = Restricted within arcologies -unless under military/police permission

Spectrashield Combat Armor: Light
Protection: 2/2
-—————
Cost:650TN

Legal Rating: RA = Restricted within arcologies -unless under military/police permission

FonLi

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